NET-ART

Professor Ryan Seslow

Contact – Rseslow@york.cuny.edu or Ryan (at) ryanseslow.com

This is an Ongoing Open Source Course created for the CUNY Academic Commons

 

Course Description:

Net-Art is a remote online digital studio art course intended to expose and expand the vocabulary of new media art to the student’s personal visual statements. Students are expected to produce a related series of electronic art works with a concentration on experimentation and the transcendence of ideas. Through various processes, both manual and technology based, students will be exposed to the use and application of electronic media via desktop and mobile art practice. Students may reference their work in conjunction with prior interests in drawing, painting, photography, sculpture, installation, video & performance art as well as any other inter-disciplinary subjects of interest. The course will take place here on this URL using (OER) Open Education Resources, Public Domain and other Creative Commons Sources.

 

Course Objectives:

1. To reconsider and redefine the creative process using Open Education Resources (OER) and New Media technologies.

2. To expose and give students new technical skills, tools and techniques for working with, presenting and archiving new media art forms.

3. To facilitate and encourage student collaboration and interdisciplinary practice towards creative learning methods and electronic art-making.

4. To provide a network and virtual environment to help develop the student’s personal vision.

5. To help the student archive and share their work in various online presentation formats for exhibition, pedagogy and research.

 

Instructional Activities:

1. Manual and technical demonstrations, applications and methods in the the digital space.

2. Viewing of animated GIFs, Net Art and New Media in various formats, including video art, experimental digital film, vapor wave, basic and intermediate motion graphics and performance in conjunction with discussions, blogging, commenting and tutorial creation.

3. Guest Artist presentations, contributions and collaboration.

 

Structured projects using Open Education Resources:

(The projects listed below will be explained in further detail as blog posts published to the course website, visual examples will be present to support each project with suggested means of experimentation and outcome).

  • Project #1– Working from a social or political theme, concept or specific subject, each student will generate a new 2-dimensional work of electronic art to communicate a feeling, philosophy, point of view, or aesthetic. You may work in any form of electronic media using the applications and suggestions on the class resources page. Your final piece should be documented in a series of steps with screen shots and digital images as they will be used and applied as content to manipulate, render, animate and present.

 

  • Project #2– Animated GIFs – To further communicate and compliment the meaning of the piece created in project #1 students will generate a series of Animated GIFs to support and expand the works. You may work in any format or application that you wish using the applications and suggestions on the class resources page. Your final piece should be documented in a series of steps with screen shots and digital images as they will be used and applied as content to manipulate, render, animate and present.

 

  • Project #3 – NET ART – Newhive and to.be are great Internet Art Making platforms. While Newhive has more power in terms of uploading file sizes, both platforms have vast existing communities and host user accounts for free. Students are encouraged to experiment with both platforms to apply and expand the works created in Projects 1&2 by creating several new pieces of work to be shared via their published URLS.

 

  • Project #4– By utilizing the medium of smart phone mobile video, students will create and develop 2-3 new works of video art that communicates an idea, feeling, philosophy, sequence or aesthetic. Existing video can be used from previous projects, the NYPL, OER, public domain or by creating new content using the capturing device of your choice. The works may be projected onto an existing object or wall space, or you may present the pieces using a video monitor (or as many monitors as you may need.) Please consider the following options to work with: The subject matter can be one of which that already exists or one that you may create that has relevance to your prior work. You may consider using one of the completed projects that you have created for this class. You may consider projecting a still image, a series of still images, or motion video. You may wish to create an environment to present your work with in. The video captures can be edited and turned into animations or assets for newhive collaborations.

 

  • Project #5– Presentation for the web – Student Portfolios. A process / tutorial based blog post series of individual posts will be created by each student to support all of their completed work. The posts will also be a part of a larger collaborative whole. The posts will document and illustrate each student’s work as each project has evolved throughout the course. Students will later select their best works for a student exhibition here on the NET ART website.