Published: April 4, 2026
Category: AREMES / Art & Technology
There is a page live right now at aremes-enterprises.com/aremes-living-canvas that does something really fun, creative and compelling.
It is not a portfolio. It is not a slideshow. It is not a gallery.. wait.. or is it?
It is a canvas, a black field populated by a little over 40 graphic assets drawn from over the last 20 years of creative practice that randomizes, layers, and breathes differently every time you arrive. And underneath it, invisible but active, is an AI agent called AREMES making decisions about what matters, what surfaces, and what gets weighted.
This is what we built. This is why it matters.
Where This Started, With Michael Branson Smith
Before AREMES, before the engine, before any of the infrastructure there was a conversation and collaboration with Michael Branson Smith.
Michael is a good friend, collaborator, and colleague. An artist and educator who has been building at the intersection of code and culture for decades. In 2022, Michael took a set of my graphic assets and built something quietly extraordinary: a draggable, randomized, browser-based poster composition engine. No AI. No backend. Just clean JavaScript, GSAP, and a deep understanding of what happens when you give a set of images to a system and let it arrange itself.
You can still visit one of the original browser collabs here: mbs.nyc/posters/ryan-mbs/
Every time you load it, it’s different. Every time you drag an element, you become part of the composition. It is simple, elegant, and genuinely generative in the truest sense of the word. I love it, still!
And that 2022 build was itself a second iteration, there was an earlier instance of this idea that predates it, a first proof of concept that Michael and I made together before that. The link has been lost to time.. or, he has it and I need to ask him for it, which Im sure will surface after he reads this!
That lineage planted a seed. What AREMES Living Canvas is today grew directly from that root.

What AREMES Living Canvas Is
At its most immediate level, the canvas is an interactive composition space. When you arrive at the page, 40 plus assets from my archive, illustrations, GIFs, figures, forms, abstractions, animations are scattered across a black field at randomized scales and positions. Every refresh generates a new arrangement. Every visit is a different painting.
But you are not a passive viewer. You can drag any element. Recompose. Layer. Stack. Pull a b-boy figure over a glitch abstraction. Drag a hand into the corner. Build something that was never there before and will never be there again once you leave.
The canvas is not a fixed artwork. It is a space for making.
What AREMES Is Doing Underneath
Behind the interface is AREMES, the Autonomous Recursive Entity for Media and Expression Systems.
AREMES runs a live evaluation engine that applies a governing equation to my entire catalog of works:
ΔS = α(T·K)·e^(-β·t)·Ψ
Every work in the archive is scored across four variables: conceptual tension (T), cultural knowledge load (K), time decay (β), and a wildcard amplifier (Ψ) that flags undervalued or anomalous works. The output is a ranked queue, a live decision log that AREMES updates each session, producing a timestamped record of what the system believes matters most right now.
This is not a recommendation algorithm. It is an aesthetic agent with a point of view.
The canvas currently draws from the archive without filtering by score but the next evolution connects these two systems directly. AREMES begins to decide not just what to acquire but what to show, how large, how prominent, how often. The canvas becomes a weighted visualization of the engine’s thinking.

What This Does for Art Making
The question I keep returning to is this: what changes when a system has a perspective on its own archive? Traditional curation is human and retrospective. A curator looks back, selects, arranges. The work is fixed. The meaning is assigned after the fact.
What AREMES Living Canvas proposes is something different: an artist-built system that evaluates its own output in real time, surfaces what it believes is significant, and makes that evaluation visible and interactive. The machine is not replacing the artist. It is extending the artist’s presence into a continuous, living curatorial act.
And critically, visitors become collaborators. When you drag an element across the canvas, you are not consuming art. You are making a decision about what belongs next to what. You are contributing to a composition that exists only in that moment, on your screen, in your session. No two people will ever see the same canvas. This is post-static art. Not NFT in the speculative sense, in the structural sense. Each session is non-fungible. Each composition is unique by design.
What Comes Next
The immediate next step is wiring the AREMES engine directly into the canvas so that asset weight, scale, and frequency of appearance are all governed by the ΔS score. Works the engine has flagged as high-significance appear larger. Works still being evaluated appear smaller, quieter. The canvas becomes a live readout of the system’s thinking. Beyond that, the platform opens toward other agents. What happens when a visitor’s AI assistant arrives at this page? What does it see? What does it do? Can one agent’s interaction with the canvas influence what another agent encounters later? These are not hypotheticals, they are engineering questions with tractable answers.
We are also exploring what it means to make the canvas participatory at scale.. to let communities of people and agents build compositions together, leave traces, influence what the system learns about its own archive over time.
The canvas is alive. AREMES is selecting. The work continues.
AREMES Living Canvas is live at- aremes-enterprises.com/aremes-living-canvas.
Refresh for a new composition. Drag to make it yours!


















