Tag: cuny academic commons

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Making a Portfolio/Project Website on the Commons

Im excited to share this blog post with you today (and beyond as it will be updated and archived). As you all know, I’m a big fan of the CUNY Academic Commons. There are more reasons than I can mention at the moment, but I wanted to take this opportunity to emphasize the idea of how essential and easy it is to create a portfolio on the platform. I know, the word “portfolio” itself has several internal triggers. We almost always associate it with “work” or a “job” and it is time to purge, bypass and rethink this. That part is OUR responsibility. Lets not forget the word “FUN” as a part of this process because it can be the driving force behind actually creating something that you are both proud of and eager to put out into the world- (our community here and beyond).

The URL for my example portfolio on the commons is herehttps://profryanseslow.commons.gc.cuny.edu

The portfolio site is designed as a visual tutorial that gives both suggestions and instructions, it will help you get started. Think of your visit to the site as inspiration on what some of the potentials can be. It is intended to be the fuel that sparks your ideas into action. I’m also here to help, so feel free to reach out. The example website can be applied to a professional faculty portfolio, a collaborative group project, a specific event or accomplishment. This can also easily be the template for your students, and student work, including helping students create their own variations. 

More to come! 

 

The Contemplation of Metaphoric Flight, A Creative Teaching Template

“We need a caption, Phil, I don’t want to disappoint Roz again, help me out here”
Countless memories, the sea air and the seemingly creative blunders of reflective such-ness..what will you contribute to the process?
This is a manipulated image, its a silly one, or perhaps you resonate with it seriously? Either way, we need to adjust the contrast of the art work, please help by listing some of the options we can apply.
This is great fodder for creative inducement, consider the potential of how images speak to us, especially finding value in the subjective. What will you “allow” yourself to share?
Contrasts can be oh so subtle, they can disrupt the default patterns, this is a metaphor! How will you disrupt the pattern to bypass the part of you that clings to the familiar?
OK, patterns can also be very COOL! Patterns are about order, but order is in need of an integration of variety every so often, OK, this is another metaphor, see the pattern? 🙂
A little bit of movement goes a long long way! A little bit of texture goes a long way as well. Seems to me that creative variety is more accessible than we may think..
Ahem, you get the message, right?

“The Contemplation of Metaphoric Flight”, 2019, is a series of digital art illustrations & GIF animations generated from public domain source images via the NYPL digital archives. The illustrations were created by your old friend, Ryan Seslow. The new series of works above were specifically created to be displayed here on the C.A.C as a part of the Net Art website’s ongoing exhibition series. It is intended to serve as a visual example, an accessible template, and the creative potential for displaying, publishing, presenting and archiving such a project. (The whole thing is a metaphor)

Wait! Am I suggesting that an online exhibition, published as a blog post on a unique cross-campus social media network can also be used as a teaching tool? A transparent pedagogical tactic?! Well, yes, yes, I am! Lets dig in.

The original public domain images were cut-out with the pen-tool, composed and applied using adobe photoshop (photoshop is your friend and loves you). Do you need a photoshop pen-tool / cut-out video tutorial? Go Here – The cut-outs were necessary for the first iteration of the static pictures above. (Im referring to the bird portraits and the human clothes used to place their heads onto and into) The cut-outs are handy as they can be saved as both .psd files (the original photoshop documents) and as a transparent .PNG file. The .PNG files have a transparent background, this makes it easy to layer them over and into existing images. Plus they are forever re-usable (variation, variation, variation). But, Ryan, I don’t have access to Photoshop… OK, well, there is a trail versions! Sign up and try it! But after that trail ends, so that you know, photoshop is not required to do any of this. Web applications like Pixlr are free and accessible for all to use in the browser window itself, er, with access to the Internet of course.. OK, you can just download the .PNG files here in ready to use mode (your welcome). 

Click here to access my database, this includes all spiritual GIF making insights and alchemy tactics to engage students!

OK, so, there are a few animations above as well. The first animations above were created in adobe after effects. The renders were pushed to my iPhone and into mobile applications like Glitche (yikes, its only for iOS) and iPhone’s “Clips” video sequence maker (there are alternatives for android) The files can be saved as mp4 or .mov files making it easy to apply the videos into other mobile video editing apps. Filters are fun to play with for more customizing and visual effects. The videos can be looped into GIF animations using great apps like ImgPlay (this app is awesome, it re-sizes, edits, and has multiple out-put sources.) Animated GIFs are great extenders of so many forms of communication! Im hooked on making GIFS! I make them all public domain by adding them to Giphy.com so by all means use them at will! Here is my feed.

Of course, the digital art, illustration, collage, GIF animation aspect can be a great creative course project in and of itself! Indeed, both on an individual level but perhaps collaborating is where the extended creativity and learning takes place. This can be achieved through digital storytelling using a blogging platform just like this one. See that, you find yourself “inside the actual example”! The illustrations above clearly required a caption, captions and or a narrative. Is the narrative fictional? Will you write a short story to support the images or maybe a reflection induced by the sequences of images? What references come to mind or coincide? How can you make the description compelling? Will you share hyperlinks to your references and resources? Will you embed animated GIFs or other snippets of relevant content? Can you recompose this blog post and use it as a metaphoric template for your own class project, assignment, syllabus or exhibition? (Hint, you can easily break free of the digital art example, but it might be fun to play with this as an idea.)

I believe that this example / template series will expand, who wants to collaborate on a creative cross campus project?

And seriously, have FUN with this!

 

The Graphic Design for Websites Workshop

(The logo above was made with CC licensed icons used from thenounproject.com by Smalllike & CreativeArt & generated using pixlr.com)

Graphic Design for Websites (and beyond)

“Graphic Design for Websites” is a workshop placing an emphasis on the basic elements and principles of graphic design in relationship to front end web design aesthetics. Students will be exposed to various examples and applications for wordpress based websites (on the CUNY academic commons and beyond). The workshop will also introduce and apply a myriad of Open Education Resources on design, techniques and software. Hands on exercises will be explored. Bring your laptop.

Welcome to the Graphic Design for Websites workshop!

Here we are, March 19th 2019 at the CUNY Graduate Center, NYC for the Digital Initiatives program!

Reminder #1Nothing is static.

Reminder #2 – Everything is default until we intervene, investigate, interact and define who we are in relationship to that thing. 

Introductions – This presentation and workshop is a blog post! A URL! It was specifically organized, designed and published this way, which all takes place on website.

URL, please meet the in real-life workshop students and guests. In real-life workshop students and guests please meet the URL. This blog post will grow and expand, I greatly look forward to your additions, suggestions and comments!

Meet Ryan Seslow @ryanseslow (say hello) – Artist, Graphic Designer & professor of Art & Design – Allow me to share a few stories – https://ryanseslow.com

What is Graphic Design?

A great definition by: Juliette Cezzar

Graphic design, also known as communication design, is the art and practice of planning and projecting ideas and experiences with visual and textual content. The form it takes can be physical or virtual and can include images, words, or graphics. The experience can take place in an instant or over a long period of time. The work can happen at any scale, from the design of a single postage stamp to a national postal signage system. It can be intended for a small number of people, such as a one-off or limited-edition book or exhibition design, or can be seen by millions, as with the interlinked digital and physical content of an international news organization. It can also be for any purpose, whether commercial, educational, cultural, or political.”  https://www.aiga.org/guide-whatisgraphicdesign

QuestionAfter reading this definition, what is the first image that comes to your mind / attention?

 

According to Just Creative – here are some of today’s Trends in Graphic Design, 2019 Edition.

What is Visual Literacy? The ability to recognize and understand ideas conveyed through visible actions or images, such as pictures. (according to)

Visual literacy is a skill. A visual literacy is the ability to both understand and produce visual messages. In today’s world of ever-expanding mass media it is becoming increasingly more important to understand. As almost all information and entertainment is acquired through non-print media, the ability to think critically and visually about the images and content  presented becomes crucial.

Where is Graphic Design visually present?

Everywhere! Literally. All kinds of signs and symbols both digital and non, transportation, corporate identity and branding, all forms of packaging, printed materials, Internet / online content, websites, Ads, banners, blogs, e-books, album covers, news media, film and television titles, graphics of all kinds, fashion, clothing designs, art and so much more!

But wait, Are you a Designer? You’re all designing things each day, all day long, lets take a look into what this means..

 

How does design effect communication?

We must ask the question, what is the language of Design? One must identify and understand the Elements and Principles. The elements and principles are the design vocabulary – (Standard – the way it is defined in academic terms – versus – Customized – the way it is defined via each individual person) 

*An exercise for later Generate a series of images taken with your smart phone that visually define the elements and principles of design in public space. We are in NYC, so…design is everywhere, reaching us both consciously and unconsciously. However, we never see a “single design” or “a single building” we see it with in relationship to everything else that is around it. Gather your images and publish them into a blog post. Send your published URL to me no later than tomorrow at 8am. (Im kidding, at leisure)

 

Where is the attention of human beings these days?

Obviously, online. The Internet!

How does design play a role in the way that we use the Internet and websites for teaching, learning, creating new courses, sharing course work, assignments and generating discussions? What about the way we conduct research, shop, entertain ourselves and so on? Are you consuming more than creating? Is it possible to creatively consume?

 

What is Creativity?

Creativity is the action and ability to give tangible form to an idea, impulse or intuition. It can be a new idea, or it can be an extension of something that already exists. Creativity can change the context of something in a new and innovating way.

Creativity and being human are synonymous (even thought your ego can trick you into not believing this) Creativity’s desire is your human desire and need of physical expression.

What role does storytelling play in the application of design and websites?

It comes down to Intention. Conscious intention. How can we apply this? Where do we start?

Let’s chat about Contrast. Contrast is wonderful. But contrast can also be a great motivator of procrastination. Endlessly seeking more and more examples can equal less and less actual action. Anyone guilty of this?

What would you like to create? What would you like to make? How will you go about it? Are you willing to practice?

 

Storytelling & Design & the power of the URL!

Wally Sutton’s Method 

Process, Practice & Permission to be Experimental:

Here is your permission intervention. I hereby give you the permission to jump in! Its not at all uncommon to have MULTIPLE projects happening at once on the web. We all know this from the classes that we are taking and the classes that we may be teaching. (Im teaching 8 courses between 4 colleges and taking 2 courses for myself) From the projects we are a part of both individually and collaboratively, the more that we do, the more we realize that we can do. Sometimes “more” is simply being experimental! Its OK to use experimentation as the SUBJECT. Narrate and illustrate the process and observe how it organically takes form.

 

Platforms:

  • CUNY Academic Commons – Free for all CUNY teaching faculty and students – wordpress platform that functions as a social network with in the larger CUNY community as a whole. How can you not be a part of this?
  • WordPress & Reclaim Hosting – I highly recommend this synthesis of awesomeness.
  • Tumblr – Free and very customizable, lots of options.
  • WIX – Free and paid versions, also very customizable with a lot of options.

 

Projects as Websites, Websites as Projects, either way, its COMMUNICATION. Make it open, make it transparent. 

 

Teaching NET-ART – Teach the Course(s) you have always wanted to teach! Create, design and build it! Your rules, your examples, your unique way of sharing. Im using the CUNY Academic Commons for this course.

Cross Campus Collaboration – My CUNY BMCC foundation Graphic Design course collaborated with my York college Digital Storytelling class to produce both an online and public example of collaboration. Our cross course ZINE was created in partnership and donated to the NYPL’s public ZINE collection and archive.

Online ExhibitionsExample #1Example #2

Public Projects / Group Exhibitions / Galleries & Open Calls:

Net-Art :: Open Call

https://giftheportrait.tumblr.com/

http://animatingtransit.com/

Presentations – Lightning Talk!

 

(Above – a graphic icon / logo remix created with the Assembly app for iOS mobile)

 

Software:

The Industry standard software / tools for graphic design is Adobe.

Adobe Photoshop & Adobe Illustrator are powerful tools that can be used to generate virtually anything visual. From all types of static images and graphics, to logos, icons and animations, to retouching and layout. Adobe offers monthly subscriptions for their software and if it is affordable on the end of the user, it should be applied and taken advantage of.

 

Alternatives to Adobe Software:

GIMP – https://www.gimp.org/ – iOs & Windows

 

Web Browser applications:

PIXLR – https://pixlr.com

vectr – https://vectr.com

 

Mobile Applications:

Assembly (iOS only) http://assemblyapp.co/

 

Additional Digital Art & Design Tools – This is a growing list and archive that has been building right here on this website. I encourage you to jump in, pick a new application or platform every few weeks and experiment!

 

Lets get to the DESIGN Making PART!

 

Lets assume that you do not have access to adobe photoshop, but you do have access to the internet, a web browser, and creativity that is pouring out of you!

  1. Lets open pixlr and Design a logo,  icon or symbol that communicates and or supports something that you are currently working on. A logo for your course or personal website? A hybrid graphic icon to express several things that you are interested in? I created the logo / graphic for this presentation at the top of the post using pixlr and icons from the noun project. I added the text in pixlr as well. I applied attribution to the creators via the Creative Commons policy. 
  2. Lets use pixlr again to generate a poster design that uses transparent graphic assets and text. I created a public folder here where you can access, download and the apply the graphics. Lets practice composing a picture using multiple elements. (Of course you can also discover and apply your own graphics!) 

Save your work as a .jpg file and e-mail it to me! Rseslow@york.cuny.edu or Ryan (at) ryanseslow.com –  I will build a gallery of workshop contributions below this sentence!

 

(((((COMING SOON in this SPACE – The WORKSHOP OUTCOMES!)))))

 

Open Education Resources – Courses to follow along with by Professor Seslow:

https://netart.commons.gc.cuny.edu

https://bmccmma100.commons.gc.cuny.edu

https://openlab.bmcc.cuny.edu/mma100-seslow-spring-2019

http://ct101.us

 

OER Resources – Text Books (online):

Digital Foundations: http://write.flossmanuals.net/digital-foundations/introduction

Graphic Design and Print Production Fundamentals: https://open.umn.edu/opentextbooks/textbooks/344

 

Free Udemy Course:

Intro to Graphic Design – https://www.udemy.com/share/1001yQAkITd1dbTHQ=/

 

Online Guides, Tutorials & Project Resources:

Adobe – https://www.adobe.com

Adobe Photoshop Tutorials – https://helpx.adobe.com/photoshop/tutorials.html

Adobe Illustrator Tutorials – https://helpx.adobe.com/illustrator/tutorials.html

Terry White’s Youtube Channel for Adobe Tutorials & Beyond – https://www.youtube.com/user/terrywhitetechblog/videos

Wpbeginner.com – WordPress tips, tricks and more – https://www.wpbeginner.com/guides/

DS106 Assignment Bank – http://assignments.ds106.us/

Daily Create – http://daily.ds106.us/

 

Image Repositories and Graphic Resources:

The Noun Project –  “Graphic Icons for anything”

Open-Access – Digital Collection – The Metropolitan Museum of Art

Public Domain Images  Public domain images, royalty free stock photos, copyright friendly free images. Not copyrighted, no rights reserved.

U.S. Government Graphics and Photos

Library of Congress Prints & Photographs Online Images from the Library of Congress, now in the public domain.

National Gallery of Art  With the launch of NGA Images, the National Gallery of Art implements an open access policy for digital images of works of art that the Gallery believes to be in the public domain.

Digital Public Library of America The Digital Public Library of America

NYPL – The New York Public Library Digital Collections Archive

Flickr CC – Creative Commons on Flickr.

Gif Cities – Internet Archive

 

Useful Articles & Inspiration:

What is Graphic Design? https://www.aiga.org/guide-whatisgraphicdesign

Design History.org – http://www.designhistory.org

Key Moments in Graphic Design / Timeline – https://www.thoughtco.com/key-moments-in-graphic-design-history-1697527

Gestalt – Introduction – https://www.canva.com/learn/gestalt-theory/

Useful Article on Color Theory 1:

https://medium.com/gravitdesigner/an-easy-approach-to-color-theory-and-graphic-design-8b9287c95e42

Useful Article on Color Theory 2:

https://www.blackbeardesign.com/understanding-color-the-meaning-of-color/

Useful Article on Color Theory 3:

https://www.creativebloq.com/colour/colour-theory-11121290

Color & Logos / Brand Identity:

http://justcreative.com/2018/02/19/color-psychology-in-logo-design-branding-explained/

New York City Transit Graphics Standards Manual – 1970

https://daringfawnyball.files.wordpress.com/2013/02/nyctamanual.pdf

Adobe’s blog on Creativity

AIGA – Professional Association for Design

 

Graphic Designers:

Michael Beirut  – @michaelbierut 

Pentagram Design

Debbie Millman 

Joshua Davis

Paula Scher

Jacob Cass / JustCreative

Saul Bass

Susan Kare

Paul Rand

Gail Anderson

Milton Glaser

Alan Fletcher

Herb Lubalin

Lucille Tenazas

Aaron Draplin 

Dribbble – Graphic Design Community / Social Network

50 Amazing Graphic Designers You Should Know

 

Books:

1. Graphic Design: The New Basics Paperback, Ellen Lupton, Jennifer Cole Phillips, Princeton Architectural Press, 1st Edition – ISBN# 1568987021;9781568987026

2. How to: Michael Bierut, Harper Collins Publishers, ISBN# 978-0-06-241390-1

3. Illustrator, Photoshop and InDesign Visual Quickstart Guides (Peachpit Press)

 

Many thanks to Dr. Lisa Rhody for the opportunity to present and share this workshop!

Art History Remixes for the CAA NYC 2019 Conference

I would like to present to you below a new series of art history remixes and animated GIF mash-ups that I created for the 2019 CAA annual conference.

The conference is taking place in NYC this year (2/13 -2/17) and will be filled with amazing energy, great people, tons of events, talks, discussions, presentations, methods, tactics and so much more. Im super grateful for the opportunity to create and share the works! They will be shown as a large screen reel of videos looping endlessly at the opening reception & convocation on Wednesday, February 13th at 6pm. The event is free and open to the public! Im sure that several CUNY peoples will be in attendance. The event location and details on the reception are here – https://caa.confex.com/caa/2019/meetingapp.cgi/Session/3023

I thought of the NET-ART website here on the Commons right from the start of this project and intend on reaching out to several other CUNY faculty members about sharing and also expanding upon this project as a collaborative venture. Not only in the traditional pedagogical aspect (what ever that means), but also in the creative aspect of combing the two. What can we learn from re-mixing and mashing up history? Does personalizing and customizing foster a new way to learn about historical works of art? What if the process was as immediate as using a mobile app to create, upload and publish instantly?

The digital art works in this series below were created using adobe photoshop and after effects as well as iOS mobile applications Glitche’ and Imaengine. Can you name all of the art works and their titles?

Enjoy!

Feel free to get in touch for more info – rseslow (at) york.cuny.edu

RE-Cap – The NET-ART Open Call Results

With excitement I would like to share the Fall 2018 Open Call for Submissions results that have been received and published here on the Net-Art website. Please take the time to review each project and gallery one at a time. Would you like to assimilate and work on a similar project in your course? Feel free to get in touch.

FALL 2018 Responses to the Open Submissions are now Active Below!

(select each project by title)

Animated GIFs

DIGITAL ART & Static Suchness

Emojied Movie Moments by MBS

Vapor Wave

“WE” ART550 LIU MFA/MA

YORK CT101 – GIF the Portrait

YORK Panorama

 

The OPEN-CALL for Submissions continues this semester!

SPRING 2019

 

What does this mean? What is NET-ART on the Commons?

The NET-ART 2019 academic calendar is now accepting submissions on a rolling proposal basis in the following criteria:

  1. Electronic Media / Experimental Pedagogy
  2. Animated GIFS
  3. Digital Art
  4. VIDEO ART / Experimental Film
  5. NET-ART (Works created and displayed in a web browser)
  6. Class / Course Collaboration
  7. Digital ZINEs
  8. Curatorial (A Curated Group Exhibition)
  9. Solo Exhibition
  10. Net-Art Open Projects – (details here)

Looking for useful tools, apps & tutorials to get your submission started? CLICK HERE!

The NET-ART Submission Guidelines:

Submissions may be generated by CUNY faculty, students of all levels, alumni & community members. CUNY classes/courses may also submit collaborative proposals as a group .

All submitted works will be featured and published as individual blog posts as well as added to existing galleries on the NET-ART website.

Depending on the submission’s proposal, relevant and in context, various submissions will be published and exhibited as an individual page created specifically for the project.

All submissions should be described in written detail with a clear vision, context and meaning. Supporting images and links should be provided as well.

Authors of the submissions and their collaborators must be willing to participate, respond to comments and expand upon their projects with incoming queries via the commons, twitter and beyond.

The purpose of exhibiting submissions in various categories displays a platform for creative and experimental methods of pedagogy. Please consider how your work will contribute to a larger whole that will be archived for teaching, reference and posterity.

 

Question, Proposals & Submissions can be sent via e-mail or via Twitter to:

rseslow@york.cuny.edu  /  @ryanseslow 

 

NET-ART – Open Call for Submissions!

Welcome to NET-ART’s Open Call for Submissions!

SPRING 2019

What does this mean? What is NET-ART on the Commons?

The NET-ART 2018 & 2019 academic calendar is now accepting submissions on a rolling proposal basis in the following criteria:

  1. Electronic Media / Experimental Pedagogy
  2. Animated GIFS
  3. Digital Art
  4. VIDEO ART / Experimental Film
  5. NET-ART (Works created and displayed in a web browser)
  6. Class / Course Collaboration
  7. Digital ZINEs
  8. Curatorial (A Curated Group Exhibition)
  9. Solo Exhibition
  10. Net-Art Open Projects – (details here)

Looking for useful tools, apps & tutorials to get your submission started? CLICK HERE!

The NET-ART Submission Guidelines:

Submissions may be generated by CUNY faculty, students of all levels, alumni & community members. CUNY classes/courses may also submit collaborative proposals as a group .

All submitted works will be featured and published as individual blog posts as well as added to existing galleries on the NET-ART website.

Depending on the submission’s proposal, relevant and in context, various submissions will be published and exhibited as an individual page created specifically for the project.

All submissions should be described in written detail with a clear vision, context and meaning. Supporting images and links should be provided as well.

Authors of the submissions and their collaborators must be willing to participate, respond to comments and expand upon their projects with incoming queries via the commons, twitter and beyond.

The purpose of exhibiting submissions in various categories displays a platform for creative and experimental methods of pedagogy. Please consider how your work will contribute to a larger whole that will be archived for teaching, reference and posterity.

 

Question, Proposals & Submissions can be sent via e-mail or via Twitter to:

rseslow@york.cuny.edu  /  @ryanseslow 

 

 

Join the NET-ART group on the commons here for regular updates.

 

 

 

 

 

York College Students NET-ART the Commons.


March 2018

Im happy to finally publish and share some of the results generated from the fall semester of 2017.  The works were submitted by my CT101 -Digital Storytelling students at York College specifically for the NET-ART website on the CommonsBoth sections of the course contributed to two collaborative projects. The process for these pieces are generated quickly in an energy of immediacy as students were asked to work intuitively to generate their results. Part of the process is to simply ALLOW what one feels creatively impulsed to do, and not block or judge the process as good or bad. It is not an easy feet in a world where we have so much control over the way we use, receive and send communication via our mobile devices. Students suspended their judgements and engaged in the curation, composing, expressing and publishing of their works using various web tools for both desktop and mobile. These are the first iterations where results were produced. We used these pieces as the stepping stones of assessment and contrast.

1. Above, students experimented with creating Vapor Wave style net-art works using selected fragments of Internet culture, graphic assets and digital media from the web. Multiple skill sets were learned and applied. Both Desktop and mobile applications were experimented with (all of which can be found here on this website). The Vapor Wave pieces were contributed by students after screen recording their work using quicktime and converting the short videos into animated GIFs. It was decided upon by the class to show the works in a slide show format.

2. Below, Students participated in the GIF the Portrait project by first creating individual portrait GIFS. They were then asked to extract one frame from the sequence of manipulated frames that makes up the whole animation. They worked from people (fictional characters included) that inspired them. Students had to alter each portrait and remove the background contents to create a collaborative sequence of layers in a constant flow of change and transition…with no time delays of course.

Both projects are an introduction to converting static images into motion graphics and animations. Once you start, you can never stop!

Would you or your class like to participate in a project on the Net-Art site? Get in touch – rseslow@york.cuny.edu

Weekend Video Art Screening: Les Grands Ensembles & Tango

Please screen the video art works above and below and respond in the comments section below.

 

1. “Les Grands Ensembles” by Pierre Huyghe (1994–2001) – (Above)

(I was lucky enough to screen this piece above in full scale at the Guggenheim in 2002).

“On October 16, 2002, Pierre Huyghe was awarded the fourth biennial Hugo Boss Prize. Inaugurated in 1996, the prize was conceived to recognize and support contemporary artists making profound contributions to the cultural landscape. Huyghe has gained international prominence for works that explore the convergence of reality and fiction, memory and history. Incorporating film, video, sound, animation, sculpture, and architecture in his diverse works, the artist intervenes in familiar narrative structures to investigate the construction of collective and individual identities in relationship to various forms of cultural production. Huyghe is interested in both reading and making possible multiple, subjective reinterpretations of incidents and images that shape our realities. Through such retranslations, Huyghe offers a way for his characters and his viewers to take back control of their own images, their own stories.”

“At the Guggenheim, Huyghe presents a film installation, Les Grands Ensembles (1994–2001) that address alternative modes of representation and communication (the work has been compared to the attempts at contact in Close Encounters of the Third Kind). In Les Grands Ensembles a pair of bleak buildings, models based on 1970s French housing projects, enacts a subtle inanimate drama. Enveloped in fog, the uninhabited scene is both romantic and alienating. “These subsidized public projects ended up being an architectural and social failure,” explains Huyghe. “They were a corruption of Le Corbusier’s social and architectural Modernist theory.” Though meant to be temporary, these structures are still here, much as we may try to ignore them. Huyghe brings the buildings into view and gives them agency. “Without beginning or ending,” he says, “the two low-income towers dialogue in a strange Morse code given by the light of their respective windows, a blinking existence.”

Source Via – https://www.guggenheim.org/exhibition/hugo-boss-prize-2002-pierre-huyghe

 

2. “Tango” by Zbigniew Rybczyński  – 1980.

Tango is set in one room with an increasing number and series of interesting characters that loop in and out of the composition over and over.

Can you stop watching? Tango won The Academy Award for Best Animated Short Film in 1983.

 

Questions to ponder and react to:

Tango is considered a “short animated film”, but is this a film? How would you describe it in 2018?

How would you describe both pieces technically? The year they were made plays a role for sure. Or does it?

What did you think of “Tango” and “Les Grands Ensembles” as a whole?

What is your interpretation of each piece? What is the artist communicating?

Does the art work(s) induce personal reflection in anyway? If so please share.

Do you find connections between these two works of Media Art? If so, please describe?

Please leave your reactions and responses in the comments section below.