Category: Video Art & New Media

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The Communication Game – Animated Video

The Communication Game – 2021 – Animation

Duration – 00:16 (set to loop), Size: 1080px X 720px

“The Communication Game” is a new animation by Ryan Seslow. Derived from an ongoing frustration with communication, accessibility and technology, the animation asserts itself through an overpopulated, heavily manufactured interface. Fragments of 3D models stiffly role-play as video game characters and jockey over each other in various scenes, situations and actions. The visual aesthetic is gritty, grainy and degenerated. The soundless video flows on a loop that creates a feeling of ongoing struggle as the viewer attempts to follow its chaos and understand what is being communicated..

 

In the comments section below generate a response that addresses your connection or disconnection to the animation.

What do you see? How does the animation affect you?

Can you relate to communication frustrations? If so, how and where?

Where do you see or experience this the most? 

 

2,500 Extra-Credit points will be given to all who respond and react!

 

Net-Art Exhibition: Waking Accessibility Awareness..

Waking Accessibility Awareness…

Works by Ryan Seslow – 2021

This new body of digital illustration, animated GIFs and animated video is a series of reactions and expressions that address the continued lack of Accessibility and Inclusion in our 2021 reality. The series is a continuum to my ongoing exhibition: “Communicating my Deaf & Hard of Hearing Self” – you can view that here. 

I know, the title itself might be making you feel uncomfortable. Thats good because it may activate some action and accountability, or at least a series of questions. Are you up for it? Are you someone who continues to make and publish video content online with out adding captions or adding a written description of some kind to support the audio in the video? Are you hosting video or audio only based meetings with out closed captions or a live transcriber? Are you one of those people who has a podcast and shares it as an “audio-only” piece of media? Hmm, do realize how many people are left out as a result of that lack of accessibility awareness? The sad part is, you or the company or organization that you work with may have an expanded audience and a following of 1K – 30K – 100,000K people (or more). You widely use, or are asked to use and support various digital tools with out ever questioning if those tools are inclusive and accessible for everyone to receive your content? Why is accessibility and inclusion an after-thought for you and what are you going to do about it? I know, you may say; “its not ill meaning, or maliciously intended”.. I do empathize and have a lot patience.. but Im still waiting, and waiting.. will you do something about this?

A part of me feels that this new body of work can and should be shared as its own exhibition. Even though it is an expansion of the body of works mentioned in the link above, this particular series has been created over the duration of the pandemic. It is another response to the continued fight for basic accessibility and inclusion for Deaf and Hard of Hearing people. Each individual piece is an expression to a range of narratives that have played out. I am using looping animations as a medium to share this conceptually as a cycle that seems to never end. The works also display the dichotomy of responses that I have experienced from people through various online platforms. This ranges from caption-less video chats & meetings, e-mail, text messages and social media platforms like Twitter, LinkedIn & Instagram. As I write this I am both happy and angry. Happy for the small changes that some people / institutions have made via our communication about the awareness of accessibility / inclusion and how to facilitate it. But I am really angry at those who have taken a more “salty” and “dismissing” attitude and approach after being called out on their lack of accessibility and awareness of inclusion. Feeling angry is a good thing, it allows me to channel and exercise the anger, I have done that through these pieces below.

 

“No Captions, No Transcripts, No Access”, 2021 Digital Illustration

 

“The Accountability of One’s Reflection”, 2021 Animated GIF

 

“The Caption-less Podcaster” 2021, Animated GIF

 

“The Continued Clubhouse Accessibility After-Thought”, 2021, Animated GIF

 

“The Overstimulated & the Excluded”, 2021, Animated GIF

 

“Even the Word Patience gets Anxiety”, 2021, Animated GIF

 

“The Oblivious & Caption-less Zoom Hosts”, 2021, Animated GIF

 

“The Endless Vibrational Run for Access”, 2020, Animated GIF

 

“But He Can Speak, Are You Sure He Can’t Hear?”, 2020, Digital Still Frame Illustration

 

“All of My Access is Chaos”, 2020 (revised from a 2017 iteration), Animated GIF

 

“Masked Garble on Repeat”, 2021, Animated GIF

 

“Accessibility & Inclusion? It’s Not Our Fault!” 2021, Looped Animated Video

 

Please contact for availability – ryan (at) ryanseslow.com

Xeroxed (A Metaphoric Looping Confrontation) The Explanation Post

digital photocopies, on loop as an animated GIF

Xeroxed, (A Metaphoric Looping Confrontation..) The Explanation Post

2020, animated GIF, blog post excerpt, full browser page GIF and video embed.

Welcome back, if you previously had an intervention with this blog post then you know that it will have rolled you to a full screen version of the animation looping in the browser window. All that the unsuspecting viewer was able to see was a “preview” of the blog post that appears in the blog roll section of the home page, or on the blog page itself. The preview of the post was hopefully engaging enough to lure you in. If you clicked on the preview it would redirect to the actual information in the post, but that never happens, you are taken directly to the looping action itself. A forever looping Xerox photo copy of a blank page…

(PS – you can revisit that simulation hereClick Here <– or Below to View the full Web Browser Page Variation of Xeroxed)

Lets talk context. A photocopy machine produces an endless series of copies.. Our brain responds to several aspects of what we see. It is enough information for us to reflect upon having the experience before… When the ink toner begins to run low it starts to produce degenerated copies. This effects the image and the ability to communicate its message(s).

This animated piece of Internet / Web Browser codependent art is digital and paperless. It is a paperless looping series of repetition to activate your self awareness…. ah the metaphors… a metaphor and an indicator of behaviors. What loops are you facing in your life that you walk right into over and over producing the same results.. the results that get a bit more degenerated each time we become aware that we are in the loop? Below is a screen shot from the previous “page” which is actually a page. I used a snippet of CSS using the page ID # to redirect the URL once the preview of the post in disguise was clicked on – the code is below.

.page-id-20721 #main-header { display:none; }
.page-id-20721 #page-container {
padding-top:0px !important}

Your Assignment: Create a visual metaphor that applies the idea of “redirection” as a concept that can function as a static or looping image to extend its meaning. The final outcome must be shared via an active URL.

 

 

HNY! The First Post of 2021!

The First Post of 2021

Welcome to the first post of 2021, as well as the first body of new art works for the year. It all begins with a series of digital illustrations made from my own photography and Adobe Dimension. I have been meaning to dig into this application for about a year now so Im happy to start off 2021 with these new illustrations. They are surely surreal and “otherworldly” but the last 9 months is a reflection of just that, certainly surreal, isolating and otherworldly…and then-some. 2021 will be a year of deep investigation and experimenting with digital 3D design, 3D software and a jump further with 3D animation and motion graphics.

Im beyond excited! Hope you enjoy these first iterations, much more to come! Happy 2021!

 

“The Egg-Shaped Visitation”, 2021, Digital Illustration

 

“The Visitations”, 2021, Digital Illustration

 

“The Pill-Shaped Visitation”, 2021, Digital Illustration

 

“The Return of the Monolith Visitations”, 2021, Digital Illustration

2020 – 2021- NET-ART OPEN-CALL for Submissions!

Its that time Again!

The NET-ART OPEN-CALL for Submissions continues this semester!

FALL / SPRING 2020 – 2021 Edition

What does this mean? What is NET-ART on the Commons?

The NET-ART 2020 – 2021 academic calendar is now accepting submissions on a rolling proposal basis in the following criteria:

  1. Electronic Media / Experimental Pedagogy
  2. Animated GIFS
  3. Digital Art
  4. VIDEO ART / Experimental Film
  5. NET-ART (Works created in and displayed in a web browser)
  6. Class / Course Collaboration
  7. Digital & Analog ZINEs
  8. Curatorial (A Curated Group Exhibition)
  9. Solo Exhibition
  10. Related “Otherness” pitched to us

Looking for useful tools, apps & tutorials to get your submission started? CLICK HERE!

Looking for examples of “what” has been submitted previously? Explore here!

The NET-ART Submission Guidelines:

Submissions may be generated by CUNY faculty, students of all levels, alumni & community members. CUNY classes/courses may also submit collaborative proposals as a group. CUNY faculty & students may also collaborate with others from outside of CUNY as well.

All submitted works will be featured and published as individual blog posts as well as added to existing galleries on the NET-ART website.

Depending on the submission’s proposal, relevant and in context, various submissions will be published and exhibited as an individual page created specifically for the project.

All submissions should be described in written detail with a clear vision, context and meaning. Supporting images and links should be provided as well.

Authors of the submissions and their collaborators must be willing to participate, respond to comments and expand upon their projects with incoming queries via the commons, twitter and beyond.

The purpose of exhibiting submissions in various categories displays a platform for creative and experimental methods of pedagogy. Please consider how your work will contribute to a larger whole that will be archived for teaching, learning, reference and posterity.

We anticipate your submissions!

Question, Proposals & Submissions can be sent via e-mail or via Twitter to:

rseslow@york.cuny.edu  /  @ryanseslow 

Net-Art Open Call for Submissions! Spring 2020 Edition!

The NET-ART OPEN-CALL for Submissions continues this semester!

Spring 2020 Edition

What does this mean? What is NET-ART on the Commons?

The NET-ART 2020 academic calendar is now accepting submissions on a rolling proposal basis in the following criteria:

  1. Electronic Media / Experimental Pedagogy
  2. Animated GIFS
  3. Digital Art
  4. VIDEO ART / Experimental Film
  5. NET-ART (Works created and displayed in a web browser)
  6. Class / Course Collaboration
  7. Digital & Analog ZINEs
  8. Curatorial (A Curated Group Exhibition)
  9. Solo Exhibitions
  10. Net-Art Open Projects – (details here)
  11. “Experimental Such-ness” (e-mail for details)

Looking for useful tools, apps & tutorials to get your submission started? CLICK HERE!

Looking for examples of “what” has been submitted previously? Explore here!

The NET-ART Submission Guidelines:

Submissions may be generated by CUNY faculty, students of all levels, alumni & community members. CUNY classes/courses may also submit collaborative proposals as a group. CUNY faculty & students may also collaborate with others from outside of CUNY as well.

All submitted works will be featured and published as individual blog posts as well as added to existing galleries on the NET-ART website.

Depending on the submission’s proposal, relevant and in context, various submissions will be published and exhibited as an individual page created specifically for the project.

All submissions should be described in written detail with a clear vision, context and meaning. Supporting images and links should be provided as well.

Authors of the submissions and their collaborators must be willing to participate, respond to comments and expand upon their projects with incoming queries via the commons, twitter and beyond.

The purpose of exhibiting submissions in various categories displays a platform for creative and experimental methods of pedagogy. Please consider how your work will contribute to a larger whole that will be archived for teaching, learning, reference and posterity.

We anticipate your submissions!

Question, Proposals & Submissions can be sent via e-mail or via Twitter to:

rseslow@york.cuny.edu  /  @ryanseslow 

 

Open Call for Submissions – FILE Festival – Sao Paulo

Great opportunity to submit your work!

Check it out!

 

What is FILE?

 

FILE – Electronic Language International Festival is a non-profit cultural organization that sparks a reflexion on the main aspects of contemporary digital and electronic universe; disseminating the electronic language across Brazil and South America through events and publications since the year 2000.

FILE gathers works of aesthetic expression that capture the main trends and movements of our contemporary culture, which are diversified amongst the main categories of the festival:

Electronic Sonority: Sound Performance, Sound Installations, Sound Art, Genetic Music, Biologic Music, Classical Electronic Music, Pop Electronic Music, Dramatic Radio Broadcasting, Radio Art, Sound Landscape, Sound Robotics, Music Video, Sound Poetry, Sound Robotics, etc.

Interactive Art: installations, performances, internet projects, virtual reality, augmented reality, multitouch tables, digital objects, outdoor projections, phone projects, electronic graffiti, VRML, etc.

Digital Language: digital games, animation, digital theatre, machinima, digital video, digital architecture, digital fashion, digital design, robotics, artificial life, biological art, transgenic art, software art, new interfaces, animes, hypertexts, non-linear scripts, artificial intelligence, programming language, digital poetry, digital dance, etc.

Founded in the year 2000 by Ricardo Barreto and Paula Perissinotto, FILE aims to magnify technological discussions in the cultural scope. Besides the traditional annual event in São Paulo city, the festival expands itself across national and international borders to cities such as Rio de Janeiro, Vitória, Belo Horizonte, Curitiba, Porto Alegre, São Luis and Brasilia.

FILE’s mission is to promote a wider access from the general public to technologic languages demonstrating how our contemporary world builds itself on the advances of new and digital medias.

 

https://file.org.br/highlight/opencall_file2020/

LaGuardia CC Linguistic Landscape Students Rock the Digital!

 

GIF the Portrait, A Collaborative Contribution, ELL101, Spring 2019

About the Project:

Faculty Instructor: Inés Vañó García
Teaching Artist: Ryan Seslow
ELL 101, Introduction to Language
LaGuardia Community College

ELL 101, Introduction to Language students from LaGuardia Community College submitted a wonderful array of works in the Linguistic Landscapes project, which is also a cog in the Pressing Public Issue project

For the purpose of this project, we stressed how our languages and language practices influence the way we interact with people and how language(s) relates to our role in society. Considering the symbolic construction of the public sphere in NYC, we explored and examined the linguistic landscape of Jackson Heights, in Queens. This approximation aimed to explore the linguistic diversity of the area in context: from a visual/written perspective (public road signs, advertising billboards, street names, place names, commercial shop signs, among other public signs) as well as from a speaking/aural one (interviews, music, background conversations). As a community, we were critical researchers and creators of a digital storytelling that investigated the multilingual and multi-literate sociolinguistic ecology of Queens.

Following this digital storytelling methodology, students discovered and learned about the linguistic diversity in Jackson Heights and how languages shape this public sphere. This project allowed students to investigate different forms and shapes of literacy and to analyze the multilingual and multi-literate sociolinguistic ecology of the neighborhood. Based on our readings, discussions and inquiry, we found an analysis of language ideologies that precipitates the understanding of  the power relations between individuals, groups and communities.

“This final project had the potential to have a temporary physical exhibition at the James Gallery as well as a permanent online presence.”

We are proud to share our outcomes here on the Net Art Website!

View the course website

Shedding Previous Avatar Identities – Open Call!

The “Shedding Previous Avatar Identities” Project!

When do digital identities and electronic foot-prints eventually need to be let go of? Does the Internet machine actually release them? Sooner than later perhaps, we need to take action, and induce a ritual to let them go. Is your online avatar still from 2009? Do we mourn parts of a “virtual” self-identity that has passed its time, outdated and lapsed? These animations below are investigations into the sentiment.

This project is seeking collaborative contributions from the Internet at large! Create a manipulated static or animated work of digital art from your outdated digital self (past/outdated avatar) and send it here as a spiritual offering to the metaphoric graveyard for outdated-virtual-avatars and Internet Identities! Im kicking off the project with my examples below.

(This project will make a great digital storytelling assignment, use it for your class perhaps?)

Cool Apps for image manipulation:

Imaengine – Tons of filters, vector conversions, stills & video

Hyperspektiv – Tons of filters, stills and video

Glitche’ – glitche.com – the ultimate, trust me.

Glitch Studio – tons of filters and animation options

ImgPlay – GIF & Video converting app (its a beast!)

 

–> E-mail submissions to – rseslow@york.cuny.edu <–

Or send via Twitter to @ryanseslow

 

Ryan Seslow, 2019, Animated GIF

 

Ryan Seslow, 2019, Animated GIF

 

Anthony Wheeler, 2019, Animated GIF

 

Tim Owens, 2019, Digital Still Frame

 

Sarah Honeychurch, 2019, Animated GIF

 

Ronald_2008, 2019, Animated GIF

 

Kevin Hodgson, 2019, Digital Still Frame

 

Inés Vañó García, 2019, Animated GIF

 

Alan Levine, 2019, Animated GIF

 

Mariana Funes, 2019, Animated GIF

 

Luke Waltzer, 2019, Digital Still Frame

 

Ricardo Deodutt, 2019, Animated GIF

 

Marvin Matias, 2019, Animated GIF

 

Karin Butler, 2019, Animated GIF

 

Qadeer Syed, 2019, Animated GIF